However, most of his big moments happen in Side Future, though vital setup occurs in Side Despair. The one shining beacon of hope is one of the new anime-original guys, Juzo Sakakura, an excellently written character with a compelling and tragic arc. The charismatic supervillain who capped off both games on their victory laps is now an omnipresent, transparently evil mwahahaer with little to do or say except ensure that all of SDR2's major backstory beats are hit. What she ends up doing to plunge the world into despair is also incredibly stupid and hokey. She's evil because she's evil, and every single one of her evil plans always goes off without a hitch. In short, she's just not a very interesting character when you get down to it. Now she's a main character in Side Despair, and it really hammers home the point that she's best used sparingly. In the games, she appeared only at the very end of DR1 and SDR2. Junko Enoshima herself has also lost all of her charm. Most of the Class 77 segments is spent building up to the demise of the one student missing in SDR2, and when it finally hits it's neither impactful nor entertaining. Class 77 is no longer a cast of different characters, but one singular plot device the series has been chained to. Instead, aside from outliers Nagito Komaeda, Chiaki Nanami, Ryota Mitarai and the Ultimate Impostor, all of them are mushed into one entity. When the time finally comes for their big defining moment, none of them have had the development to warrant it. DR3 Side Despair aims to solve these riddles and provide answers to what exactly happened to Class 77 before SDR2's events.Ĭlass 77's backstory is largely shoved to the background in favour of crossovers with Side Future and an insider's view of series antagonist Junko Enoshima's infernal machinations. Questions unanswered, mysteries left up to one's interpretation. Danganronpa and Super Danganronpa 2 left several As a companion piece to Side Future it does its job fairly well, but in every other regard it's an absolute failure. Side Despair's problem is that it's boring, safe, predictable, and pointless. Neither should should be watched without playing the first two games in the series, but with Despair's final episode over with I can in good conscience say that they shouldn't be watched at all. (Spoilers for the Danganronpa games) As half of the Danganronpa 3 anime experience, Side Despair's purpose is to provide backstory for Side Future as well as fill in Super Danganronpa 2's blanks. As despair slowly infects hope, plans are put into motion to start the Biggest, Most Awful, Most Tragic Event in Human History, and the end begins. Zetsubou-hen chronicles the daily lives carried out at the talent-cultivating academy, and the darkness that lurks beneath. However, unbeknownst to him, the school's upper echelon is about to execute a sinister project centered around Hajime that will bring Hope's Peak-and the rest of the world-to its knees. One day, he has an unexpected meeting with class 77-B's Super High School-Level Gamer Chiaki Nanami, who presents to him a new, hope-filled outlook on life. Meanwhile, Hajime Hinata, an unremarkable boy from the school's Reserve Course, longs for a talent. It may not be easy dealing with diverse pupils ranging from princesses and nurses to yakuza and impossibly lucky students, but anything is possible with the power of hope. Cheerful, passionate, and capable, Chisa immediately sets about correcting the students' problematic behavior and strengthening their relationships. Hope's Peak Academy's unconventional class 77-B is about to have an even more eccentric addition: Chisa Yukizome, an alumna with the title of Super High School-Level Housekeeper-and their new homeroom teacher.
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